About

HI

Welcome to my about page! You can learn more about my current work via Twitter.

Drop me a line if you want to chat / think of alternative futures / get feedback on your work / give me feedback on my work / offer me a cool job / trade biscuit recipes, etc! josmcdos at gmail dot com

BIO

Joselyn McDonald (she/her) is a creative technologist, designer, and researcher. Her work often explores the novel application of fabrication technologies in under-explored areas - like beauty and women's health. Through her practice, she seeks to open up new inclusive pathways for tech experimentation and critical thinking. McDonald also leverages her design expertise to support organizations in making better - more human and planet-centered - products.

McDonald was a Presidential Scholar at Parsons The New School for Design, where she earned her MFA in Design and Technology. She also earned an MS in Human-Computer Interaction from Carnegie Mellon University’s School of Computer Science, where she received the Randy Pausch fellowship.

With the support of fantastic teams, McDonald has led the development of many innovative technology products. In 2013, she co-founded Blink Blink Creative Circuit Kits, an organization that designs technology kits and curriculum to support inclusive STEM education. In 2015, Time Magazine named Blink Blink one of the “Best STEM Toys for Kids.”

McDonald taught new media production and led the creation of a college-access website for (and built with) Native American and First Nations students with the Dartmouth Digital Arts and Leadership Lab. She was also named a Creative Technologist in Residence at the Metropolitan Museum of Art’s Media Lab, where she spent a year building public installations that raised awareness about marginalized artists in the permanent collection.

Later, McDonald led a design research program at Facebook Inc. and advocated for privacy protections that were later adopted. She was a Senior Design Strategist for Verrah Inc. and helped various NYC and Pittsburgh-based technology companies make better products. In 2019, she was named one of the fourteen people shaping Pittsburgh’s technology environment. Most recently, she led the development of a large-scale inclusive technology-education curriculum and 3-week creative technology intensive through Duke University’s Co-Lab Makerspace.

McDonald has given talks internationally. Her work has been exhibited widely, including at The Metropolitan Museum of Art, Dazed Beauty, Al Jazeera, Leaders in Software and Art, ACM Siggraph, Sketching in Hardware, Designing Interactive Systems, Inter/Access Vector Festival, HTMLles, and Revisius Textor.

CV

I’ve made a CV spreadsheet that you can find here.

Education

MS Human-Computer Interaction | Carnegie Mellon University, School of Computer Science, 2018

MFA Design and Technology | Parsons The New School for Design, 2015

BA Film Studies, University of North Carolina Wilmington, 2010

Core Tech Expertise Areas

Creative Coding (Processing, P5.js)

Physical Computing (microcontroller-based circuit building)

Fabrication Technologies (3D modeling + printing, laser cutter, designing and building large things)

Web Development (HTML, CSS, Javascript)

AI + Art (exploring Runway and Teachable Machine)

Teaching 

[course development in-progress] Digital Intelligence: The Ethics of Emerging Technologies, The Duke Initiative for Science and Society, Spring 2021

Critical Making: Physical Computing, Duke University (on hold due to Covid-19)

Teaching Assistant | Human-Computer Interaction, Carnegie Mellon University 2018

Adjunct Faculty | MFA Design and Technology, Parsons the New School for Design 2014

Teaching Assistant | Art, Media, and Technology, Parsons the New School for Design 2014

Media Instructor | Native American Program, Dartmouth College 2011/2013

Experience

Program Designers and Lead STEM Curriculum Designer | NuVuX, 2022

Lead Faculty, Ethical Technology Program | The Duke Initiative for Science and Society, 2020

Senior Analyst, Co-Curricular Technology Education | Duke University, 2019 - 2020

Senior Design Strategist | Verrah Inc., 2018-2019

UI/ UX Design Researcher [graduate internship] | Facebook Inc., Summer 2018

Co-Founder, Chief Technology Officer | Blink Blink Creative Circuit Kits, 2013 - 2015

Designer, Project Manager | Neukom Institute for Social Change and Dartmouth’s Digital Arts Program, 2013

Interim Director | Dartmouth College Native American Program and The Office of Pluralism and Leadership, 2012-2013

AmeriCorps VISTA | Dartmouth College Native American Program and The Office of Pluralism and Leadership, 2011 - 2012

Advisory Roles

Working Group Advisor, Center for Computational Thinking, Duke University, 2019 - 2020

Advisor, Cyber Policy and Gender Violence Initiative, Duke University’s Sanford School of Public Policy, 2020

Diversity and Inclusion Advisor, Innovation Co-Lab (maker-spaces), Duke University, 2019-2020

Code+ Instructor/Advisor, Leading a student team in design open-source volunteer matchmaking application, Duke University , summer 2020

Research Experience

eHeart Lab– Carnegie Mellon University, 2015/2019

gadgITERATION Lab – Parsons The New School for Design, 2013/2014

DEED Design Lab – Parsons The New School for Design, 2013/2014

Awards/Grants

Who's Next in Pittsburgh Technology: 14 People Shaping Pittsburgh’s Technology Scene, 2019

Randy Pausch Fellowship, CMU, 2018

Design Interactive Systems Provocation Award, 2018

Stuart Card Fellowship, CMU, 2017

GUSH Graduate Student Research Grant, CMU, 2016

Maker Faire Best in Class, 2015

Maker Faire Best Editor's Choice, 2015

4.0 Schools EdTech Incubator, 2015

Kickstarter – Successfully Funded $29,000, Blink Blink, 2015

New Challenge Grant for Social Change, Blink Blink, 2014

Neukom Institute Research Funding – DiscoverU, Dartmouth College, 2013

Wolfson Presidential Scholar - Full Merit Scholarship, 2013

Finalist Gates Foundation Grant – College Knowledge, Dartmouth College, 2012

Publications

McDonald, J., Zhao, S., Liu, J., & Rivera, M. L. (2018, May). MaxiFab: Applied Fabrication to Advance Period Technologies. In Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (pp. 13-19). ACM.

To, A., McDonald, J., Holmes, J., Kaufman, G., & Hammer, J. (2018). Character Diversity in Digital and Non-Digital Games. Transactions of the Digital Games Research Association4(1).

McDonald, J., & Yi Messier, N. (2015, January). Input/Output: Paper Prototyping for the Future. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction (pp. 493-495). ACM.

nailTech.jpg

Recent Press

Dazed Beauty, 3D Printed Nails - Featured Weekly Artist (Instagram)

Dazed Beauty, HOW BEAUTY IS BEING USED TO FIGHT BACK AGAINST FACIAL RECOGNITION AND CCTV

Der Tagesspiegel, Mother Nature Big Brother

Al Jazeera’s The Stream, Will Spy Tech Put An End to Protesting?

Presentations/Talks/Workshops

DIY Surveillance Resistance Workshop, MozFest 2021

Memes, “what are those!?” - Lecture for Duke University Googlization of Information course, November 2020

Resistance in the Age of Surveillance - Artist Talk and Surveillance Resistance Techniques Workshop, Inter/Access Vector Festival, July 2020

Co-Lab @ Home (Else - Ware): 3 week creative technology (intensive) program for Duke Community, April, 2020.

Technology and Performance Artist Workshop, Duke University, Feb 2020

Sewable Circuits Artist Workshop, Duke University, Feb 2020

Micro-controller Artist Workshop, Duke University, January 2020

Sketching in Hardware, Detroit MI, 2019

University of Mary Washington, Artist Talk, 2019

No School Nevers, Artist Talk, 2019

Processing Day, Artist Talk, 2019

University of Pittsburgh Medical Center: Youth Health Conference, 2018

Parsons Design and Technology MFA Symposium Keynote, 2018

Visions International Film Festival, 2019

Designing Interactive Systems Conference, 2018

Tangible, Embedded, Interaction Conference, 2015

Dartmouth Workshop in the Woods, 2015

Leaders in Software and Art, Artist Talk, 2015

Exhibitions

2020

MotherProtectMe - video series, HTMlles Exhibition in partnership with Labo NT2, Montreal, Canada - launches November, 2020 (Now Live - click left-side of website to see my video series)

Carnival Digital: Mother_Protect_Me, June, 2020.

Apocalypse is Now, Wearable Technologies Exhibition, Affective Prospecting: In Times of Pandemia, Media Lab UNB,

Mother_Protect_Me: Floral Makeup to Undermine Facial Recognition, DIGITAL POWER, Activism, Advocacy, and the Influence of Women Online Exhibition. ACM Siggraph.

Apocalypse is Now, White Page Gallery, Solo Exhibit, URL

2019

Introduction to FemmeTech, Sketching in Hardware, Detroit MI

MiniTaime [2019] No School Nevers X Ravisius Textor NO SHOW, Nevers France

MOTHERBOARD [2019] No School Nevers X Ravisius Textor NO SHOW, Nevers France

2018

The Time Machine: AI & Automation, Carnegie Mellon University, 2018

2017

Sueños de Cuba [film], Pittsburgh Filmmakers, PittsburghFilmmakers / Pittsburgh Center for the Arts Program

Sueños de Cuba [film], Hiding in Plain Sight, a pedal-powered pop-up movie theater

2015

Met Media Lab Exhibition, Metropolitan Museum of Art

Ghost in the Codec, Virginia Tech University

Dartmouth Workshop in the Woods

2014

Crystalline Highlands, Come out and Play NYC

Joselyn McDonald CEO, Youtube Livestream

2013

Celebrate CHARAS Interactive Documentary Installation, LES NYC

2011

Latrinalia [film], Cucalorus Film Festival

Visions International Film Festival

Groups / Organizations / Volunteer

There Will Be Blood, Period Technologies Hackathon, 2020

HCI Design [Founder], 2016-2018

FemTech [Founder], Parsons the New School for Design, 2013-2015

The New School Presidential Advisory Board, 2014-2015